Gravity is inverted. Everything you shoot falls UP.

KUIPER is a planet-merging game with one change that breaks every habit you

brought with you: you pull down to aim, and what you launch rises instead of

falling. Two bodies of the same size merge into the next one up. You lose when

the pile grows back down and reaches the asteroid belt at the bottom of the

screen.

That single inversion moves everything. Stacking stops being something that

happens at your feet and becomes something that happens over your head. Your

mistakes don't pile up somewhere far away — they come back down toward you.

WHAT'S IN THE BROWSER VERSION

· The opening of the campaign

· Endless mode, with a live world ranking

· Two levels of the Dark Route, the hard campaign: deformed arenas, swinging

  gravity, and levels played almost in the dark

· Every weapon and three ships unlocked

No install, no account, no sign-up. It runs on a phone browser as happily as on

a desktop, and it remembers where you left off.

The full game — 24 campaign missions, the complete 16-level Dark Route, the

hangar and the pilots — lands on iOS and Android on October 1st, 2026.

Made by one person. No forced ads, ever. Nothing you can buy makes you better

at it, because the world ranking has to mean something.

Feedback is genuinely welcome, especially about the first thirty seconds:

I've rebuilt the opening three times and I still don't know if the inverted

gravity clicks fast enough.

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